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Globally synchronized dead-reckoning with local lag for continuous distributed multiplayer games.

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    Publication properties
    Title: Globally synchronized dead-reckoning with local lag for continuous distributed multiplayer games.
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    Date: 2006
    Publication type: Conference paper
    Authors:
    No. First name Last name Show
    1. Yi Zhang
    2. Ling Chen
    3. Gencai Chen
    Download (by DOI): 10.1145/1230040.1230071
    BibTeX: conf/netgames/ZhangCC06
    DBLP: db/conf/netgames/netgames2006.html#ZhangCC06
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    Conference
    Name: Proceedings of the 5th Workshop on Network and System Support for Games, NETGAMES 2006, Singapore, October 30-31, 2006 2006
    DBLP: db/conf/netgames/netgames2006.html