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    Conference
    Name: Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008
    DBLP: db/conf/iwec/icec2008.html
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    Below you find the publications assigned to this venue.

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    HunKi Park, JungHyun Han.
    Fast Rendering of Large Crowds Using GPU.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Ashish C. Singh, Lawrence B. Holder.
    Strategic Path Planning on the Basis of Risk vs. Time.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Tomonori Shuda, Ruck Thawonmas.
    Frame Selection for Automatic Comic Generation from Game Log.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Dan Pinchbeck.
    Conscientious Objector: Pacifism, Politics and Abusing the Player in Doom 3.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Tim J. W. Tijs, Dirk Brokken, Wijnand IJsselsteijn.
    Creating an Emotionally Adaptive Game.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Robert Schaap, Rafael Bidarra.
    Towards Emotional Characters in Computer Games.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Hiroyuki Nakagawa, Ryohei Nakatsu.
    Achievement of Carrying Objects by Small-Sized Humanoid Robot.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Jorge Alves Lino, Ben Salem.
    In-Depth Observation of Video Gamers.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Naoko Tosa, Hideto Obara, Michihiko Minoh.
    Hitch Haiku: An Interactive Supporting System for Composing Haiku Poem.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Ben Salem, Adrian Cheok, Adria Bassaganyes.
    BioMedia for Entertainment.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Nuno Afonso, Rui Prada.
    Agents That Relate: Improving the Social Believability of Non-Player Characters in Role-Playing Games.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Hyun Seung Yang, Kyusung Cho, Jaemin Soh, Jinki Jung, Junseok Lee.
    Hybrid Visual Tracking for Augmented Books.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    André Melzer, Brad Bushman, Ulrich G. Hofmann.
    When Items Become Victims: Brand Memory in Violent and Nonviolent Games.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Faisal Qureshi.
    Immersion, the Greatest Hook.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Kathryn Elizabeth Merrick.
    Designing Toys That Come Alive: Curious Robots for Creative Play.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Jérôme Dupire, Viviane Gal, Alexandre Topol.
    Physiological Player Sensing: New Interaction Devices for Video Games.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Steven Dow, Blair MacIntyre.
    Experiences Employing Novice Wizard Operators in a Gallery Setting.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Kuan-Ta Chen, Andrew Liao, Hsing-Kuo Kenneth Pao, Hao-Hua Chu.
    Game Bot Detection Based on Avatar Trajectory.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Tokuo Yamaguchi, Kazuhiro Asai, Yoshifumi Kitamura, Fumio Kishino.
    Interactive Multimedia Contents in the IllusionHole.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Satoshi Tsuda, Kuniya Shinozaki, Ryohei Nakatsu.
    Development and Evaluation of a Centaur Robot.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Hyun Sang Cho, Soohyun Lim, Tatsuya Yamazaki, Minsoo Hahn.
    Sense Cup: A Design of a New Interactive Holistic Sense Convergence Device for Digital Storytelling.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Takaaki Kato, Takenori Wama, Koji Miyazaki, Ryohei Nakatsu.
    Analysis of Japanese Folktales for the Purpose of Story Generation.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Kerry Handron, Jeffrey Jacobson.
    Dome Displays for Educational Games and Activities in the Museum and on the Road.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Miguel Sicart.
    Newsgames: Theory and Design.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Hussein Karam Hussein Abd El-Sattar.
    Robust Interactive Storytelling Framework for Automatic TV Content/Story Production.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Minoru Fujimoto, Naotaka Fujita, Yoshinari Takegawa, Tsutomu Terada, Masahiko Tsukamoto.
    Musical B-boying: A Wearable Musical Instrument by Dancing.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Charles Henden, Erik Champion, Ralf Muhlberger, Jeffrey Jacobson.
    A Surround Display Warp-Mesh Utility to Enhance Player Engagement.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Miguel Sicart.
    How I Learned to Love the Bomb: Defconand the Ethics of Computer Games.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Jurgen Westerhoff.
    Fear Inducer: A Mixed Reality Audio Experience.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Anton Nijholt.
    BCI for Games: A 'State of the Art' Survey.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008
    Allen Christiansen, Damian Johnson, Lawrence B. Holder.
    Game-Based Simulation for the Evaluation of Threat Detection in a Seaport Environment.
    Entertainment Computing - ICEC 2008, 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008. Proceedings 2008 (0) 2008

    Your query returned 31 matches in the database.